A short animation I've made in Blender 3.6.4.
I wanted to test new wind effect in [INS Grass](https://blenderartists.org/t/ins-grass-2-1-scattering-add-on/1475202) scattering add-on. I also wanted to check how this add-on feature, which is terrain material driven by choosen systems, works on bigger emitters.
Clouds material is based on Ryan King tutorial You can watch [here](https://www.youtube.com/watch?v=BKyaRgInXZM).
I should work a bit more on those clouds, because they just fly out of the hills :slight_smile: and they should have more move distortion.
Instances are scattered on 1024m x 1024m emitter - a terrain made with masks generated in World Machine. Every frame rendered on Gpu took about 11 min. to process, with 80 samples, 1920x1080 resolution, on quite old machine with GPU: nvidia gtx 770 4Gb v-ram, Cpu: i7-4770 CPU 3.40GHz Increadible off-road car model made by Danila Davydov, from link: (https://sketchfab.com/3d-models/a-land-explorer-free-343551d39d87444997962ed73a924917?fbclid=IwAR1FbZXFwFxu9WbI2kf0CY038gwVY2K7VCCWLO1Hsx7qGodeZIFwZbw8HLU)
I hope You like it !
Video